Visualisation of 100 best movies

Recently in 2016 BBC published a list of 100 best movies. Critics from different parts of the world were asked to rank their top 10 movies. Based on these votes they came up with a final rank of 100 top movies.

How would you visualise this data? Would you just display the top 100 movies? Well, that’s the most important and simplified visualisation for this dataset. However if you just do so, you loose lots of information like which movie was voted the maximum time in position 2 etc. How many critics were there and from which country?

I had to solve this visualisation problem as part of my course Information Visualisation and this is what I came up with.

The cleanest visualisation is presented in Overview. If you want to dig deeper you must use the “Detailed view”. In this you can sort by all the columns and even group by multiple ranks, in any order as you like. Lastly you can use the “Map View” to get details about critics from different parts of the world. Enjoy!


Persuasive design of a Hiking App

This work was done as part of our course on Persuasive Technology. What is a good user experience? Is it just UI?

Actually, a lot more than that. Now can you design a product to persuade the user to do something? We explored just that in this subject. We studied behaviour design and the theories about that.

We designed the persuasive version of Mhikes application focussing only on the topic of “Context and interaction”.

For this work we mostly concentrated on Persuasive design model by Harri Oinas Kukkonen.

The report of the work can be found here.

Resolution of touch in Shape changing display

This study was conducted as part of course on Human Computer Interaction. We were just getting introduced to how HCI research is done in real world.

For this work we created pin based shapes using Laser cutter at different resolutions and we asked users to feel the shapes by touching. We digitalised the touch responses and tried to conclude on the touch sensitivity of the set of our users.

The study can be found here.

This study is useful for contexts where we are trying to add tactile feedback to touch devices. Example a work from MIT based on haptic touch display.